How does connected constructivism assist in developing eLearning experiences that promote higher order thinking?
The term eLearning can be used to describe the use of newer electronic technologies to assist in the process of teaching and learning. ‘Power Users’, ‘Net Generation’, ‘New Millennium Learners’ and ‘Digital Natives’ are just some of the terms used to describe today’s younger learners who have grown-up in an environment rich in information and communication technologies (ICT’s) according to Ryberg and Dirckinck-Holmfeld (2008). These younger learners are usually more comfortable interacting with digital technologies like computers, mobile phones, PDA’s, iPads, and other devices that have the capabilities of creating new learning opportunities. It is often through such devices that they connect with others. Connectivism theory stipulates that the amount of data easily available means knowing where to find information is as valuable as knowing the information itself (Kop and Hill 2008). Harnessing the opportunities these new technologies present will be one of the challenges for new teachers such as myself.
One of the most exciting dimensions of eLearning is its capability to support higher order thinking through constructivist learning theory. Constructivist learning theory is based on the writings of Piaget and Vygotsky and concerns the way we learn. According to constructivist learning theory, learning is a product of an individuals’ personal construction of meaning, which can be linked to Piaget’s individual stages or Vygotsky’s social interaction (Powell and Kalina, 2009). One of the ways constructivist learning theory works to create individual meaning is through scaffolding. Scaffolding is a way of guiding students through an activity by providing a structure for the way individuals precede through the completion of the task. A highly scaffolded activity will contain a large amount of structure to assist the student and help reinforce the learning outcomes sought by the instructor. In this way constructivism can help support a scaffolded activity that is designed to promote the higher order thinking skills outlined in Bloom’s Taxonomy (Clark 2010). An example of this was De Bono’s hats, the graphic organizer used in the mobile phones Wiki. I was guided in my thinking about the use of mobile phones in the classroom to analyze and evaluate the appropriateness of mobile phones as a tool for learning.
The effectiveness of Wiki’s as an eLearning tool through connected constructivism was clearly demonstrated in the various online exercises in which we were asked to participate. It was possible to have a greater range of participation than would have been possible in a classroom setting due to time constraints. Additionally the Wiki still left open the option of a collaborative environment by allowing participants to be influenced and influence the postings of others. Comments posted both before and after my initial posts had an impact on further postings. This collaborative environment also enhanced my higher order thinking by allowing me to compare and contrast the work and opinions of the other participants. Indeed, the learning outcomes I experienced were the product of connectivism and constructivist learning theories, or connective constructivism. My collaboration with the other students influenced my constructed knowledge.
There were other lessons I took from my participation relating to the importance of scaffolding in an eLearning environment. Having clear guidance enabled me to complete the technical details that in turn increased my self-efficacy about online tasks. I should not assume that all of my students will be comfortable with the technical side of eLearning and designing tasks that are well scaffolded is one way of increasing their self-efficacy. According to a recent study (Kirschner, Sweller, and Clark, 2006) the use of a well-scaffolded lesson is a more effective means of learning than minimally guided instruction. I should strive to provide my students with activities that provide clear guidance to maximize the learning outcomes. I can envision planning an online task where students are scaffolded to work in teams to create a marketing plan. The use of a Wiki with an embedded flow chart that details the steps involved in creating a marketing plan could be used to solicit higher order thinking about the relative merits of each step and/or idea. Such an activity could help reach a diverse group of students including those who would not normally participate in class and those who are more visual learners. The students could learn collaborative networking skills, with students having different strengths such as graphic artistry that could be a resource to be used in other subjects.
The possibilities that eLearning creates to plan lessons ‘outside the box’ are limitless. Using different learning theories as a framework for the desired knowledge outcomes will help dictate the structure of the lesson designed for an eLearning platform. In particular eLearning can use ‘thinking routines’ (Richhart & Perkins, 2008) to help students visualize thinking and develop habits of thinking. This has been demonstrated in the reflections that we are asked to do. Our task is to continuously reflect on our learning in hopes that this continuous reflection will become a habit that will occur even after we are no longer required to do so as part of an activity. These thinking skills, which are visual in nature, are well suited to online learning spaces. The use of thinking routines and scaffolding can help promote higher-order thinking skills by challenging students to apply the facts and declarative knowledge they ‘know’ to a framework that ‘does’ something with that knowledge.
It seems that not all of the lessons we participated in went according to plan, and this in itself was a valuable lesson; plan for the unexpected. The following is a list of some of things I learned and things I would do in my own teaching:
- · Success is contagious. Provide clear structure to help insure students have the greatest opportunity to succeed. It does wonders for self-efficacy.
- · Things will go wrong, but technology affords opportunities that can’t be achieved any other way.
- · Don’t always leave things like partners up to the students, as they will continue to work with the same people. Sometimes it is beneficial to choose partners for them.
- · Technology problems can leave students frustrated, I know I did. Try to eliminate problems quickly and don’t repeat the same mistakes.
- · Although I had problems with Wikis I can see their potential and would like to try on as a learning tool for my students.
- · The use of eLearning is a great way to cater to a variety of student learning styles.
- · All of the learning theories we have studied have both benefits and detractions. An examination of the desired learning outcomes will help to decide which learning theory is appropriate to use as the dominant platform.
- · There can be multiple learning theories in a single task and combining them can make a lesson more interesting.
One final lesson I have taken from these exercises: after completion of this summary, I need to develop more detailed reflexive thinking skills. While my posts contained some good information, taking the time to do a more detailed analysis of the learning theories that form the framework of the tasks will help my teaching pedagogies to be more effective at supporting the learning outcomes I am striving for in my lessons.
Clark, D. R., (2010). Bloom's Taxonomy of Learning Domains, Retrieved March 8, 2011 from http://www.nwlink.com/~donclark/hrd/bloom.html#cognitive
Kop, R., & Hill, A. (2008). Connectivism: Learning theory of the future or vestige of the past? International Review of Research in Open and Distance Learning, 9(3), 1-13.
Kirschner, P. A., Sweller, J., & Clark, R. E. (2006). Why Minimal Guidance During Instruction Does Not Work: An Analysis of the Failure of Constructivist, Discovery, Problem-Based, Experiential, and Inquiry-Based Teaching. Educational Psychologist, 41(2), 75-86.
Powell, K. C., & Kalina, C. J. (2009). Cognitive and social constructivism: developing tools for an effective classroom. Education, 130(2), 241-250.
Ritchhart, R., & Perkins, D. (2008). Making Thinking Visible. Educational Leadership, 65(5), 57-61.
Ryberg, T., & Dirckinck-Holmfeld, L. (2008) Power Users and patchworking – An analytical approach to critical studies of young people’s learning with digital media. Educational Media International, 45(3), 143–156.